Timeline


and

08/24/2016:

21:20 WikiStart edited by dsowen
Linked to bzr (diff)

08/23/2016:

21:19 Changeset [8] by David Owen <dsowen@…>
Merged conversion of main game loop into a state machine

08/22/2016:

18:04 Changeset [6.1.60] by David Owen <dsowen@…>
Merged fixes from main
17:49 Changeset [7] by David Owen <dsowen@…>
Fixed calculation of majority for approving a team

08/20/2016:

22:41 Changeset [6.1.59] by David Owen <dsowen@…>
Delegated game_over()
22:35 Changeset [6.1.58] by David Owen <dsowen@…>
Delegated mission_failed()
22:34 Changeset [6.1.57] by David Owen <dsowen@…>
Delegated mission_succeeded()
22:32 Changeset [6.1.56] by David Owen <dsowen@…>
Delegated required_failures()
22:30 Changeset [6.1.55] by David Owen <dsowen@…>
Delegated get_mission_failures()
22:28 Changeset [6.1.54] by David Owen <dsowen@…>
Moved code
22:27 Changeset [6.1.53] by David Owen <dsowen@…>
Moved code
22:24 Changeset [6.1.52] by David Owen <dsowen@…>
Moved code
22:21 Changeset [6.1.51] by David Owen <dsowen@…>
Moved code
22:20 Changeset [6.1.50] by David Owen <dsowen@…>
Moved code
22:18 Changeset [6.1.49] by David Owen <dsowen@…>
Delegated get_proposed_team()
22:16 Changeset [6.1.48] by David Owen <dsowen@…>
Delegated next_mission()
22:14 Changeset [6.1.47] by David Owen <dsowen@…>
Delegated current_mission_size()
22:09 Changeset [6.1.46] by David Owen <dsowen@…>
Collapsed state driver
22:08 Changeset [6.1.45] by David Owen <dsowen@…>
Renamed perform_mission() to do()
22:08 Changeset [6.1.44] by David Owen <dsowen@…>
Moved perform_mission() to state object
22:03 Changeset [6.1.43] by David Owen <dsowen@…>
Copied role_deck to shared state
21:58 Changeset [6.1.42] by David Owen <dsowen@…>
Moved losses to shared state
21:53 Changeset [6.1.41] by David Owen <dsowen@…>
Moved wins to shared state
15:24 Changeset [6.1.40] by David Owen <dsowen@…>
Renamed assemble_team() to do()
15:24 Changeset [6.1.39] by David Owen <dsowen@…>
Moved assemble_team() to state object
15:21 Changeset [6.1.38] by David Owen <dsowen@…>
Copied players to shared state
15:18 Changeset [6.1.37] by David Owen <dsowen@…>
Moved team_failures to shared state
15:17 Changeset [6.1.36] by David Owen <dsowen@…>
Moved team to states
15:13 Changeset [6.1.35] by David Owen <dsowen@…>
Moved captain to shared state
15:09 Changeset [6.1.34] by David Owen <dsowen@…>
Renamed advance_mission() to do()
15:09 Changeset [6.1.33] by David Owen <dsowen@…>
Moved advance_mission() to state object
15:07 Changeset [6.1.32] by David Owen <dsowen@…>
Moved mission to shared state
15:03 Changeset [6.1.31] by David Owen <dsowen@…>
Moved responsibility for incrementing the mission to advance_mission()
15:02 Changeset [6.1.30] by David Owen <dsowen@…>
Copied player_count to shared state
14:59 Changeset [6.1.29] by David Owen <dsowen@…>
Localized approved
14:58 Changeset [6.1.28] by David Owen <dsowen@…>
Moved team_size into state
14:52 Changeset [6.1.27] by David Owen <dsowen@…>
Added empty shared state
14:47 Changeset [6.1.26] by David Owen <dsowen@…>
Objectify state
14:46 Changeset [6.1.25] by David Owen <dsowen@…>
Objectify state
14:45 Changeset [6.1.24] by David Owen <dsowen@…>
Objectify state
12:42 Changeset [6.1.23] by David Owen <dsowen@…>
Return next state from handler
12:41 Changeset [6.1.22] by David Owen <dsowen@…>
Fixed nonlocal
12:38 Changeset [6.1.21] by David Owen <dsowen@…>
Return next state from handler
12:37 Changeset [6.1.20] by David Owen <dsowen@…>
Return next state from handler
12:35 Changeset [6.1.19] by David Owen <dsowen@…>
Moved team-failure tracking into state handler
12:34 Changeset [6.1.18] by David Owen <dsowen@…>
Removed redundant assignment
12:31 Changeset [6.1.17] by David Owen <dsowen@…>
Extracted advance_mission()
12:27 Changeset [6.1.16] by David Owen <dsowen@…>
Spacing
12:27 Changeset [6.1.15] by David Owen <dsowen@…>
Hoisted voting-loss logic
12:25 Changeset [6.1.14] by David Owen <dsowen@…>
Hoisted normal win/lose logic
12:23 Changeset [6.1.13] by David Owen <dsowen@…>
Unpacked one-shot while True loop
12:22 Changeset [6.1.12] by David Owen <dsowen@…>
Regularized control flow
12:20 Changeset [6.1.11] by David Owen <dsowen@…>
Added state for advancing missions
12:17 Changeset [6.1.10] by David Owen <dsowen@…>
Moved around state transitions
12:13 Changeset [6.1.9] by David Owen <dsowen@…>
Transformed inner loop into a state machine
12:08 Changeset [6.1.8] by David Owen <dsowen@…>
Changed for to while
12:07 Changeset [6.1.7] by David Owen <dsowen@…>
Hoisted check for spy-win by failure-to-assemble-team
11:52 Changeset [6.1.6] by David Owen <dsowen@…>
Extracted assemble_team()
11:42 Changeset [6.1.5] by David Owen <dsowen@…>
Spacing
11:42 Changeset [6.1.4] by David Owen <dsowen@…>
Extracted perform_mission
11:42 Changeset [6.1.3] by David Owen <dsowen@…>
Made main.py executable
11:26 Changeset [6.1.2] by David Owen <dsowen@…>
Advance mission on completion

08/19/2016:

21:05 Changeset [6.1.1] by David Owen <dsowen@…>
Hoist mission number

08/17/2016:

07:42 WikiStart edited by dsowen
Instructions for committing, submitting patches, and merging from upstream. (diff)

08/16/2016:

18:02 Changeset [6] by David Owen <dsowen@…>
Added a dummy AI player

08/15/2016:

21:18 Changeset [5] by David Owen <dsowen@…>
Split Player into different module
21:07 Changeset [4] by David Owen <dsowen@…>
Removed unused HumanPlayer?
21:04 Changeset [3] by David Owen <dsowen@…>
Count failures to assemble a team towards a spy victory
20:52 WikiStart edited by dsowen
Added instructions for getting the source code. (diff)
20:41 WikiStart edited by dsowen
Set introductory text (diff)
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08/11/2016:

21:38 Changeset [2] by David Owen <dsowen@…>
Documentation

08/05/2016:

19:18 Changeset [1] by David Owen <dsowen@…>
Random play, without counting failures to assemble a team towards a …
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