Timeline
08/25/2016:
- 03:20 WikiStart edited by
- Linked to bzr (diff)
08/24/2016:
- 03:19 Changeset [8] by
- Merged conversion of main game loop into a state machine
08/23/2016:
- 00:04 Changeset [6.1.60] by
- Merged fixes from main
08/22/2016:
- 23:49 Changeset [7] by
- Fixed calculation of majority for approving a team
08/21/2016:
- 04:41 Changeset [6.1.59] by
- Delegated game_over()
- 04:35 Changeset [6.1.58] by
- Delegated mission_failed()
- 04:34 Changeset [6.1.57] by
- Delegated mission_succeeded()
- 04:32 Changeset [6.1.56] by
- Delegated required_failures()
- 04:30 Changeset [6.1.55] by
- Delegated get_mission_failures()
- 04:28 Changeset [6.1.54] by
- Moved code
- 04:27 Changeset [6.1.53] by
- Moved code
- 04:24 Changeset [6.1.52] by
- Moved code
- 04:21 Changeset [6.1.51] by
- Moved code
- 04:20 Changeset [6.1.50] by
- Moved code
- 04:18 Changeset [6.1.49] by
- Delegated get_proposed_team()
- 04:16 Changeset [6.1.48] by
- Delegated next_mission()
- 04:14 Changeset [6.1.47] by
- Delegated current_mission_size()
- 04:09 Changeset [6.1.46] by
- Collapsed state driver
- 04:08 Changeset [6.1.45] by
- Renamed perform_mission() to do()
- 04:08 Changeset [6.1.44] by
- Moved perform_mission() to state object
- 04:03 Changeset [6.1.43] by
- Copied role_deck to shared state
- 03:58 Changeset [6.1.42] by
- Moved losses to shared state
- 03:53 Changeset [6.1.41] by
- Moved wins to shared state
08/20/2016:
- 21:24 Changeset [6.1.40] by
- Renamed assemble_team() to do()
- 21:24 Changeset [6.1.39] by
- Moved assemble_team() to state object
- 21:21 Changeset [6.1.38] by
- Copied players to shared state
- 21:18 Changeset [6.1.37] by
- Moved team_failures to shared state
- 21:17 Changeset [6.1.36] by
- Moved team to states
- 21:13 Changeset [6.1.35] by
- Moved captain to shared state
- 21:09 Changeset [6.1.34] by
- Renamed advance_mission() to do()
- 21:09 Changeset [6.1.33] by
- Moved advance_mission() to state object
- 21:07 Changeset [6.1.32] by
- Moved mission to shared state
- 21:03 Changeset [6.1.31] by
- Moved responsibility for incrementing the mission to advance_mission()
- 21:02 Changeset [6.1.30] by
- Copied player_count to shared state
- 20:59 Changeset [6.1.29] by
- Localized approved
- 20:58 Changeset [6.1.28] by
- Moved team_size into state
- 20:52 Changeset [6.1.27] by
- Added empty shared state
- 20:47 Changeset [6.1.26] by
- Objectify state
- 20:46 Changeset [6.1.25] by
- Objectify state
- 20:45 Changeset [6.1.24] by
- Objectify state
- 18:42 Changeset [6.1.23] by
- Return next state from handler
- 18:41 Changeset [6.1.22] by
- Fixed nonlocal
- 18:38 Changeset [6.1.21] by
- Return next state from handler
- 18:37 Changeset [6.1.20] by
- Return next state from handler
- 18:35 Changeset [6.1.19] by
- Moved team-failure tracking into state handler
- 18:34 Changeset [6.1.18] by
- Removed redundant assignment
- 18:31 Changeset [6.1.17] by
- Extracted advance_mission()
- 18:27 Changeset [6.1.16] by
- Spacing
- 18:27 Changeset [6.1.15] by
- Hoisted voting-loss logic
- 18:25 Changeset [6.1.14] by
- Hoisted normal win/lose logic
- 18:23 Changeset [6.1.13] by
- Unpacked one-shot while True loop
- 18:22 Changeset [6.1.12] by
- Regularized control flow
- 18:20 Changeset [6.1.11] by
- Added state for advancing missions
- 18:17 Changeset [6.1.10] by
- Moved around state transitions
- 18:13 Changeset [6.1.9] by
- Transformed inner loop into a state machine
- 18:08 Changeset [6.1.8] by
- Changed for to while
- 18:07 Changeset [6.1.7] by
- Hoisted check for spy-win by failure-to-assemble-team
- 17:52 Changeset [6.1.6] by
- Extracted assemble_team()
- 17:42 Changeset [6.1.5] by
- Spacing
- 17:42 Changeset [6.1.4] by
- Extracted perform_mission
- 17:42 Changeset [6.1.3] by
- Made main.py executable
- 17:26 Changeset [6.1.2] by
- Advance mission on completion
- 03:05 Changeset [6.1.1] by
- Hoist mission number
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