Timeline


and

08/22/2016:

23:49 Changeset [7] by David Owen <dsowen@fugue88.ws>
Fixed calculation of majority for approving a team

08/21/2016:

04:41 Changeset [6.1.59] by David Owen <dsowen@fugue88.ws>
Delegated game_over()
04:35 Changeset [6.1.58] by David Owen <dsowen@fugue88.ws>
Delegated mission_failed()
04:34 Changeset [6.1.57] by David Owen <dsowen@fugue88.ws>
Delegated mission_succeeded()
04:32 Changeset [6.1.56] by David Owen <dsowen@fugue88.ws>
Delegated required_failures()
04:30 Changeset [6.1.55] by David Owen <dsowen@fugue88.ws>
Delegated get_mission_failures()
04:28 Changeset [6.1.54] by David Owen <dsowen@fugue88.ws>
Moved code
04:27 Changeset [6.1.53] by David Owen <dsowen@fugue88.ws>
Moved code
04:24 Changeset [6.1.52] by David Owen <dsowen@fugue88.ws>
Moved code
04:21 Changeset [6.1.51] by David Owen <dsowen@fugue88.ws>
Moved code
04:20 Changeset [6.1.50] by David Owen <dsowen@fugue88.ws>
Moved code
04:18 Changeset [6.1.49] by David Owen <dsowen@fugue88.ws>
Delegated get_proposed_team()
04:16 Changeset [6.1.48] by David Owen <dsowen@fugue88.ws>
Delegated next_mission()
04:14 Changeset [6.1.47] by David Owen <dsowen@fugue88.ws>
Delegated current_mission_size()
04:09 Changeset [6.1.46] by David Owen <dsowen@fugue88.ws>
Collapsed state driver
04:08 Changeset [6.1.45] by David Owen <dsowen@fugue88.ws>
Renamed perform_mission() to do()
04:08 Changeset [6.1.44] by David Owen <dsowen@fugue88.ws>
Moved perform_mission() to state object
04:03 Changeset [6.1.43] by David Owen <dsowen@fugue88.ws>
Copied role_deck to shared state
03:58 Changeset [6.1.42] by David Owen <dsowen@fugue88.ws>
Moved losses to shared state
03:53 Changeset [6.1.41] by David Owen <dsowen@fugue88.ws>
Moved wins to shared state

08/20/2016:

21:24 Changeset [6.1.40] by David Owen <dsowen@fugue88.ws>
Renamed assemble_team() to do()
21:24 Changeset [6.1.39] by David Owen <dsowen@fugue88.ws>
Moved assemble_team() to state object
21:21 Changeset [6.1.38] by David Owen <dsowen@fugue88.ws>
Copied players to shared state
21:18 Changeset [6.1.37] by David Owen <dsowen@fugue88.ws>
Moved team_failures to shared state
21:17 Changeset [6.1.36] by David Owen <dsowen@fugue88.ws>
Moved team to states
21:13 Changeset [6.1.35] by David Owen <dsowen@fugue88.ws>
Moved captain to shared state
21:09 Changeset [6.1.34] by David Owen <dsowen@fugue88.ws>
Renamed advance_mission() to do()
21:09 Changeset [6.1.33] by David Owen <dsowen@fugue88.ws>
Moved advance_mission() to state object
21:07 Changeset [6.1.32] by David Owen <dsowen@fugue88.ws>
Moved mission to shared state
21:03 Changeset [6.1.31] by David Owen <dsowen@fugue88.ws>
Moved responsibility for incrementing the mission to advance_mission()
21:02 Changeset [6.1.30] by David Owen <dsowen@fugue88.ws>
Copied player_count to shared state
20:59 Changeset [6.1.29] by David Owen <dsowen@fugue88.ws>
Localized approved
20:58 Changeset [6.1.28] by David Owen <dsowen@fugue88.ws>
Moved team_size into state
20:52 Changeset [6.1.27] by David Owen <dsowen@fugue88.ws>
Added empty shared state
20:47 Changeset [6.1.26] by David Owen <dsowen@fugue88.ws>
Objectify state
20:46 Changeset [6.1.25] by David Owen <dsowen@fugue88.ws>
Objectify state
20:45 Changeset [6.1.24] by David Owen <dsowen@fugue88.ws>
Objectify state
18:42 Changeset [6.1.23] by David Owen <dsowen@fugue88.ws>
Return next state from handler
18:41 Changeset [6.1.22] by David Owen <dsowen@fugue88.ws>
Fixed nonlocal
18:38 Changeset [6.1.21] by David Owen <dsowen@fugue88.ws>
Return next state from handler
18:37 Changeset [6.1.20] by David Owen <dsowen@fugue88.ws>
Return next state from handler
18:35 Changeset [6.1.19] by David Owen <dsowen@fugue88.ws>
Moved team-failure tracking into state handler
18:34 Changeset [6.1.18] by David Owen <dsowen@fugue88.ws>
Removed redundant assignment
18:31 Changeset [6.1.17] by David Owen <dsowen@fugue88.ws>
Extracted advance_mission()
18:27 Changeset [6.1.16] by David Owen <dsowen@fugue88.ws>
Spacing
18:27 Changeset [6.1.15] by David Owen <dsowen@fugue88.ws>
Hoisted voting-loss logic
18:25 Changeset [6.1.14] by David Owen <dsowen@fugue88.ws>
Hoisted normal win/lose logic
18:23 Changeset [6.1.13] by David Owen <dsowen@fugue88.ws>
Unpacked one-shot while True loop
18:22 Changeset [6.1.12] by David Owen <dsowen@fugue88.ws>
Regularized control flow
18:20 Changeset [6.1.11] by David Owen <dsowen@fugue88.ws>
Added state for advancing missions
18:17 Changeset [6.1.10] by David Owen <dsowen@fugue88.ws>
Moved around state transitions
18:13 Changeset [6.1.9] by David Owen <dsowen@fugue88.ws>
Transformed inner loop into a state machine
18:08 Changeset [6.1.8] by David Owen <dsowen@fugue88.ws>
Changed for to while
18:07 Changeset [6.1.7] by David Owen <dsowen@fugue88.ws>
Hoisted check for spy-win by failure-to-assemble-team
17:52 Changeset [6.1.6] by David Owen <dsowen@fugue88.ws>
Extracted assemble_team()
17:42 Changeset [6.1.5] by David Owen <dsowen@fugue88.ws>
Spacing
17:42 Changeset [6.1.4] by David Owen <dsowen@fugue88.ws>
Extracted perform_mission
17:42 Changeset [6.1.3] by David Owen <dsowen@fugue88.ws>
Made main.py executable
17:26 Changeset [6.1.2] by David Owen <dsowen@fugue88.ws>
Advance mission on completion
03:05 Changeset [6.1.1] by David Owen <dsowen@fugue88.ws>
Hoist mission number

08/17/2016:

13:42 WikiStart edited by dsowen
Instructions for committing, submitting patches, and merging from upstream. (diff)
00:02 Changeset [6] by David Owen <dsowen@fugue88.ws>
Added a dummy AI player

08/16/2016:

03:18 Changeset [5] by David Owen <dsowen@fugue88.ws>
Split Player into different module
03:07 Changeset [4] by David Owen <dsowen@fugue88.ws>
Removed unused HumanPlayer?
03:04 Changeset [3] by David Owen <dsowen@fugue88.ws>
Count failures to assemble a team towards a spy victory
02:52 WikiStart edited by dsowen
Added instructions for getting the source code. (diff)
02:41 WikiStart edited by dsowen
Set introductory text (diff)
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08/12/2016:

03:38 Changeset [2] by David Owen <dsowen@fugue88.ws>
Documentation

08/06/2016:

01:18 Changeset [1] by David Owen <dsowen@fugue88.ws>
Random play, without counting failures to assemble a team towards a …
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